The party managed to recover from the beating they took yesterday and decided to deal with anything else on the first floor before they went down the hatch, in one unsearched wing of the moathouse, they found a giant tick, which tried to put the hurt on Austin Pendlebrooke before they put it down. in the next room they discovered a giant lizard sleeping near a treasure chest. Durik Norjyr used the dead tick to bait the lizard into another room and close the door. They found some money and also found a pile of lizard scat with a magic shield in it. This made the party wonder if there might be more magic in the stomach of the beast, but they quickly abandoned the idea of getting it.
In the other unexplored wing they found a giant constrictor snake (that was also somehow venomous) and put it down quickly. Then they went downstairs.
The first thing that they met was a green slime that dropped onto Austin. he was quick enough at scraping it off that he was not killed, but the group found that they had nothing that could hurt it, so they went and got a torch and slowly burned it to death. The party then used a suit of scale armor on a stick to see if there were any more goopy things hiding on the ceiling… and found another slime and burned it to death.
There were many doors and a hallway, looking down the hallway showed a blood trail and a bunch… a BUNCH of zombies. The party gathered around the hall untrance, with Austin and Durik flanking the opening, Doffsky Tumbledon baiting them out and hiding in his near impenatrable armor, and Miro Pincup firing his crossbow into the crowd. The tactic worked rather well and they managed to take down the zombies almost as fast as they approached the room.
This hallway led to a group of cells where the zombies had been staying. the blood trail led to a torture chamber and inot a secret stairway hidden in a pillar. The group decided to leave a noisy trap at the secret door so that they would know if anyone came up, and went to check more of this level.
The first door they tried led to a room filled with rot and junk, and another door. that door led to a room with an Ogre, who introduced himself as Lubash. and asked if the Master sent them. The party played along and Dofsky led Lubash away with the promise of yummy food. (gettting him to kill the lizard, and finding a magic long sword in its gullet) Miro and Durik broke into Lubash’s stash and took his valuables, replacing them with worthless shiny objects, and picked the lock on a door that led out of the room. That door had 3 bound hostages. Austin and Dofsky played interference with Lubash wHile Miro and Durik led the Hostages to a hiding spot in the tree line. Miro came and got Austin to sit with the freed prisoners while they put Lubash back in his room. While they did that, Austin treated the wounded as best he could, and the gnome awarded him with a ring that declared him as a “friend of the gnomes.”